Sage

s are essentially the opposite of Wizards, choosing to use their magic to inhibit their opponents by despelling their spells and hinder their advances. Sages are more in-tuned with the essences of the world, allowing them to endow the elements onto others.

Background
With their magical and physical abilities, s demonstrate their ability to keep up with physical battles. If s freely use four elements and use it to initiate a powerful attack, they are freely able to apply the four elements by using their intellectual ability in a different way. As a result, if a has a high level of magic based on immense powers, they will use it to develop an Enchantment ability to help others.

One day, at an adventure recruitment notice by Lord Tristan III of the Kingdom of Rune-Midgarts, the Academy sends s to try to help the king, who does not spare much financial support. As a result, they were dispatched to join the ranks of the adventurers.

Job Change Quest
"See Sage Job Change"

Races
Both Normans and Elves are capable of becoming s.

Armor
s can only equip gear designated as:
 * Sage Class
 * 2nd Class
 * All Classes

Weapons
s can use the following weapons:
 * Books
 * Staves

Advanced Jobs
s can move on to become a Sorcerer or transcend into a Professor.