Hell Inferno

Hell Inferno conjures the fires of hell to burn a target. The skill causes the Burning status effect, which continually deals fire element damage over time.

Hell Inferno deals initial damage twice to a single target; a weak Fire property attack, and then a strong Shadow property attack.

Formulas
"(Shadow Element) = MATK [{(Skill Level*300 )*(Caster’s Base Level /100)*4/5 }] %" "(Fire Element) = MATK [{(Skill Level*300 )*(Caster’s Base Level /100)/5 }] %"

Patches

 * Patch (2019 Jul. 17)
 * Cancellation damage damage formula is increased.
 * The damage formula of damage damage is upgraded.
 * The effect target expands from the existing single target to the target in the target and surrounding range (5x5 at Level 5).
 * The SP consumed is increased by 5 levels, from an existing 55 to 88.
 * Skill cooldown 3 seconds is added, global cooldown is reduced from 1 second to 0.5 seconds.
 * Patch (2018 Dec. 19)
 * Fixed an issue of 'Hell Inferno' skill activation cycle being slowed down when it is cast without cast time and post-delay.
 * Patch (2009 Nov. 04)
 * Damage is added to damage as well as cancer properties.
 * Damage has increased significantly.
 * Duration of Ignition increased.
 * The duration of the fire effect has been changed to at least 10 seconds.