Pneuma

 creates a 3x3 cell cloud around the target cell that blocks the damage all ranged physical attacks. This means that it also blocks the bow attacks of players. Monsters (and player attacks/skills) count as being "ranged" if their attack has a range of 4 or more cells. cannot be cast if it is targeted to overlap an already existing area, Magnetic Earth, or a Safety Wall. It can also be used to prevent a Safety Wall from being created on the target area. Note that only damage is blocked by ; other effects like Stun and knockback will retain their abilities. It is therefore possible to use Arrow Repel to knock a player out of a and into harm's way. After 10 seconds, will expire. It will be difficult for you to recast on the same cell quickly, so it is simpler to place 2 s side-by-side and shift when the time is up. The only delay is in the animation, so you can spawn many s to protect many people at once. In a party, remember to yourself before doing so.

Protection
completely blocks the following skills:
 * Acid Demonstration
 * Acid Terror
 * Arrow Shower
 * Arrow Vulcan
 * Blitz Beat
 * Clashing Spiral
 * Double Strafe
 * Dragon Breath
 * Falcon Assault
 * Flying Kick
 * Sharp Shooting
 * Grimtooth (level 3 and above)
 * Musical Strike
 * Phantasmic Arrow
 * Shield Chain
 * Resurrection (used as offensive)
 * Throw Arrow
 * Shield Boomerang
 * Soul Breaker
 * Spear Boomerang
 * Throw Spirit Sphere
 * Head Crush
 * Venom Knife