Forum:Marvel's Thor and Ragnarök Online Expansion/@comment-ZeroTigress-20141115214120

Back when I first started playing RO in 2005, a lot of people noted that Rebirth Classes were released too soon. This made me think that Rebirth Classes were meant to be released alongside what we now know as 3rd Classes. (Not to mention that rebirth classes were designed in a way to compensate for the lack of new content by lengthening the leveling process.)

That said, I believe Rebirth Classes should be redone in order to be simply another branching class alongside 3rd Classes. So the job class paths should be as such:



Rebirth Classes = 3-1 Classes

3rd Classes = 3-2 Classes

Instead of the current rebirth process, those wanting to change into 3-1 Classes would seek out the Valkyrie to become stronger (or if the developers aren't too lazy, actually make job change quests for them!). 3-1 Classes would no longer get the extra 100 stat points, but their Job Level 70 will remain to compensate for the lack of new skills that the 3-2 Classes have.

3-1 Classes: Less new skills, but higher job levels (Job Level 70).

3-2 Classes: More new skills, but have regular job levels (Job Level 50).

Definitely wouldn't mind it if 3-1 Classes are given more skills, though. High Priest, Assassin Cross, Sniper, Mastersmith, Paladin, Champion, Stalker, and Biochemist could all use a couple more skills in their skill trees to make them comparable with 3-2 Classes.

Would also need to adjust monster spawns so that extra 100 stat points isn't necessary to fight them. Basic, 1st Class, and 1st Expanded Class should be good enough for Level 1-99 content, 2nd Class and 2nd Expanded Class would encompass 100-199 content, and going 3rd Class (with a 3rd Expanded Class) would be necessary for 200-299 content. With this setup, the Level restrictions would make more sense as they would be tied to certain content (like World of Warcraft) instead of being forced to change into certain job classes in order to get anything done.