Wall of Fog

 creates a 5x3 area fog that will inflict the Blind status on all characters and monsters inside it, plus extra effects described below. When is cast on Deluge, the skill duration of Wall of Fog is doubled. Characters inside the mist will have a 75% chance to completely avoid target skills (both magical and physical), both from outside the fog and inside. This gives protection to all characters within the fog. It is possible, however, to push characters from the fog using knockback skills like Arrow Repel (where it is possible). However, it will not prevent damage from Area of Effect skills. can be combined with Safety Wall. Characters protected by the mist also receive extra protection from ranged normal attacks (ranged skills will have the previously described 75% chance to avoid) and skills which damage is lowered by range reduction (i.e. Horn card, Alligator card). If any ranged normal attack (from an Archer's bow or Gunslinger's gun, for example) is aimed at them, that attack will have a 75% damage penalty and -50 HIT (thus lowering the possibility of hitting, as well). Monsters are also affected in the same manner, but the effects of the fog will continue for the skill's duration even after the monster leaves the fog area. This does not apply to players, who will lose all benefits of fog's protection the moment they leave it.

On iRO, this skill is known as Blinding Mist.

Patches

 * Patch (2014 Apr. 09)
 * If the monster that is the target of the skill [Wall of Fog] is out of range, some of the penalties applied to the monster will not be released.