Blitz Beat | |
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Usable by | |
Job Class | Hunter, Sniper |
Properties | |
Type | Offensive |
Category | Ranged |
Levels | 5 (Selectable) |
Cast Time | 0.3 sec (fixed) + 1.2 sec (var) |
Cooldown | 1 second |
Other Information | |
Requirements | Falconry Mastery Lv. 1 |
Blitz Beat uses the Falcon to attack an enemy and all surrounding foes within a 3x3 cell area. When casted manually, enemies within a 3x3 cell area around the target will receive the same amount of damage as the targeted enemy. This skill will also go off passively.
- Requires a Falcon.
Notes[]
- Blitz Beat is always neutral element.
- Damage is based on INT, DEX, and Steel Crow.
- Steel Crow adds 6 points per level, up to 60.
- Each hit delivers:
80 + 6*(Steel Crow lvl) + 2*Floor(INT/2) + 2*Floor(DEX/10)
- Cards increasing ATK will not affect the damage of Blitz Beat.
- This skill can inflict status effects like Coma from the Archer card set.
- Blitz Beat will bypass Guard, DEF, and FLEE.
- Blitz Beat will bypass Race, Element and Size damage effects like Thara Frog, Tatacho and Ogretooth Card in PvP and WoE.
- Blitz Beat will bypass Range damage effects like Horn Card in PvP and WoE.
- Blitz Beat will bypass Element resistance effects like Raydric Card in PvP and WoE.
External Links[]
Patches[]
- Patch (2018 Nov. 28)
- The damage formula is changed to damage according to the caster's AGI and DEX.
- When activating the auto Blitz Beat, the damage distribution effect is removed.
- Patch (2018 Oct. 31)
- Blitz Beat and Falcon Assault skill damage are modified to be unaffected by the Monster Defender skill.