- For the status effect, see Electric Shock (debuff).
Electric Shock | |
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Usable by | |
Job Class | Ranger |
Properties | |
Type | Offensive |
Category | Area of Effect |
Levels | 1 |
Cast Time | none |
Cooldown | none |
Other Information | |
Requirements | Shockwave Trap Lv.5 |
Electric Shock causes immobilization in a 5x5 area around this trap and drains the targets' SP for 20 seconds. Electric Shock cannot be removed with the hunter skill Remove Trap. You need 1 Special Alloy Trap to place this trap. You can only place 3 at a time.
Notes[]
- Trap Duration lasts 4 times as long in WoE.
- Traps occupy 1 cell.
- Traps can only be placed up to 2 cells next to another Trap.
- Traps can be activated by and will affect both allies and enemies in PVP and WoE.
- Traps will not activate if the caster is under the effect of Manhole.
- Traps cannot be activated by the Minstrel or Wanderer that charmed the caster with Siren's Voice.
- Traps can be removed by Ganbantein, Earth Drive and Crazy Weed.
External Links[]
Patches[]
- Patch (2011 Aug. 31)
- Duration increases.
- The SP reduction per second of the affected target is greatly reduced.