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Emergency Cool
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Usable by
Job Class Mechanic
Properties
Type Active
Category Supportive
Levels 5
Cast Time none
Cooldown 5 seconds
Other Information
Requirements Self Destruction Lv. 2

Emergency Cool cools the Magic Gear, resetting the overheat counter and preventing overheating from occurring.

On iRO, this skill is localized as Cooldown.

Notes[]

External Links[]

Patches[]

  • Patch (2011 Aug. 31)
    • When using the skill, the number of gear fuels consumed will change. (2 -> 1)
    • The overheat limit point, which decreases with the cooling unit, is changed.
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