Jupiter Thunder | |
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Usable by | |
Job Class | Wizard, High Wizard, Super Novice |
Properties | |
Type | Offensive |
Category | Magic Spell |
Levels | 10 (Selectable) |
Cast Time | (2 + (Skill level*0.5)) seconds |
Cooldown | none |
Other Information | |
Requirements | Lightning Bolt Lv. 1, Napalm Beat Lv. 1 (Wizard) Quest, Lightning Bolt Lv. 1, Napalm Beat Lv. 1 (Super Novice) |
Jupiter Thunder shoots a lightning ball that will inflict multiple hits at a target. The distance, counted in cells, that the target is forced backward after being hit by Jupiter Thunder is equal to the number of hits received from the lightning ball. The knockback effect is disabled in WoE. This skill has no cast delay so you can begin casting another before your target has even been hit (ordering another cast before the first one has finished will usually automatically start a new cast as soon as it's available.)
This skill is commonly mispelled as Jupitel Thunder.
Trivia[]
- In ancient Roman religion and myth Jupiter, or Jove, is the king of the gods and the god of sky and thunder.
See Also[]
External Links[]
Patches[]
- Patch (2018 Nov. 28)
- Fixed casting is reduced to 0.5 seconds from 1.12 seconds at Level 10.
- Variable casting is reduced to 3.8 seconds from 4.48 seconds at Level 10.
- Patch (2002 Sept. 25)
- When the Wizard's skill [Jupiter Thunder] is cast, the distance that a monster or player is pushed back under the influence of the skill has been corrected to apply up to 6 spaces (the distance at which all experience points are gained) based on the player.