Fire Pillar | |
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Usable by | |
Job Class | Wizard, Super Novice |
Properties | |
Type | Offensive |
Category | Magic Spell |
Levels | 10 (Selectable) |
Cast Time | (3.3 - (Skill level*.3)) seconds |
Cooldown | 1 second |
Other Information | |
Requirements | Fire Wall Lv. 1 (Wizard) Quest, Fire Wall Lv. 1 (Super Novice) |
Fire Pillar targets a spot to summon a Fire Pillar that will immediately flare and inflict multiple blows to enemies that collide with it before disappearing. Fire Pillars only damage the caster's enemies. If nothing collides with the Fire Pillar, it will cancel after the skill's duration. The main use of this skill is that it ignores MDEF. One Wizard can summon a maximum of 5 Fire Pillars at a time.
Notes
- Cannot cast on the ground where something is on it (any occupied cell). i.e. Cannot cast Fire Pillar on top of people, obstacles (Ice Wall/Magnetic Earth), or monsters.
- There exists a bug where if someone is knocked back into multiple Fire Pillars, the opponent will not get hit by all the pillars.