Warlock | |||||
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![]() Warlock concept art for RO. | |||||
Info | |||||
Job Tier | 3rd Class (RO) | ||||
Job Base | Wizard, High Wizard | ||||
RO Job Bonuses | |||||
STR | AGI | VIT | INT | DEX | LUK |
+1 | +7 | +6 | +13 | +8 | +2 |
RO2 Job Bonuses | |||||
STR | AGI | VIT | INT | WIS | |
?? | ?? | ?? | ?? | ?? |
Warlocks, unlike Wizards, focus more on causing abnormal status effects on their enemies rather than cause direct magic damage. Warlocks specialize in a brand new magic-casting technique: they can read spell books, summon spells to store, and later recall those casted magic spells to instantly cast the spells without any casting delay.[1][2]
Background[]
The Warlocks originate from Wizards who headed to the Ash Vacuum to the land of the fairy-like Sapha to study and develop more powerful, higher level magic spells. Upon discovering the fairies in the Ash Vacuum had a unique magic system, which was completely different from that of the Normans, they sought to learn more about how to incorporate the Sapha's magic into their own. The Wizards researched and expanded their magic knowledge to eventually incorporate the Sapha's magic style of wordless and spell-less magic, which focused on interrupting and confusing the enemy instead of directly inflicting magic damage.
The Norman Wizards sought to combine their already powerful attack spell sought the principles of fairy magic so that they could wield magic more effectively against their enemies.
Soon after they began studying fairy magic, a new problem arose: the Norman body cannot sustain using such powerful magic for an extended period of time due to physical damage and side effects to the practitioner. To compensate for this drawback, the Wizards studied how to employ more than two simultaneous magic circles of the same time to get the same powerful effect while using multiple weaker types of magic. Their research of this problem brought about an unexpected result: they developed the ultimate form of magic, Tetra Vortex.
The Wizards celebrated this new way of magic and called those that mastered the way of employing multiple mana circles Multi-Circlers. These Multi-Circlers eventually evolved into the group that we now know as Warlocks, the premier magic practitioners.[3]
Job Change Quest[]
Notable Warlocks[]
Races[]
Normans are the only race that can become Warlocks.
Armor[]

jRO redesign of Warlock.
Warlocks can only equip gear designated for:
- Warlock Class
- 3rd Class
- All Classes
Weapons[]
Warlocks can utilize the following weapons:
Abilities[]
Advanced Jobs[]
Ragnarok Online[]
Warlocks can move on to become Arch Mages.
1st Class | 2nd Class | 3rd Class | 4th Class | Transcendant |
---|---|---|---|---|
Magician | Wizard | Warlock | Arch Mage | High Wizard |
Gallery[]
References[]
- ↑ iRO Website 2010 Oct. 07
- ↑ Official kRO Website 2019 Apr. 04
- ↑ iRO Website 2010 Oct. 07
Patches[]
- Patch (2013 Mar. 20)
- Updated Warlock stat bonuses.
Renewal Update (2009 Jun. 17)
- Added 3-1 Classes
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